🗝️ Key Takeaways
- Spin 243 ways on a five-reel, three-row grid, where Eye of Ra collectors at either edge sweep up money coins worth up to 1,500x the base bet.
- Chase super collect symbols that reveal their own multiplier, from x2 all the way to x1,000, before they bank what sits beside them.
- Catch three coloured gem Wilds, each tied to its own reel and its own wheel feature, called Gift, Extra and Respins.
- Win up to 100 respins on the red wheel, where only coins, collectors and blanks spin and every collected coin gets a multiplier.
- Stack two or three gem features on one spin for upgraded wheel prizes, extra pointers or a bigger respin count.
- Aim for a 30,000x ceiling, five jackpots up to 10,000x, High volatility and a 96.50% top return.
Dusk settles over the Nile in streaks of violet and amber, and the last light catches the tops of two sandstone temples standing guard on either side of a grand courtyard. Between them rises a golden arch, and set into it is a giant wheel whose slices flash with prize values, jackpot names and the promise of something more.
Three pharaoh busts sit along its base, blue, red and green, each one cradling a heap of glittering gems in its folded arms. Below them, five jackpot plaques stretch across the stonework, and the Grand alone is worth ten thousand times the stake.
Darbuka and riq drums keep a steady, mid-tempo rhythm under the reels, while an oud and breathy ney flutes loop a slow, mysterious melody over the top. Deep synth pads swell quietly underneath, so the energy never drops between spins, and the louder, punchier cues are saved for the moments when coins and gems hit the grid.
Welcome to Double Mummy's Jewels 1000, one of Pragmatic Play's latest entries in its 1000 series. Collect symbols sweep up money coins from both ends of the reels, and three gem Wilds feed a wheel that can hand out instant prizes or a long run of respins.

🏺 A Treasury Beneath the Wheel
The reels sit inside a heavy stone gateway carved with hieroglyphs, the panel behind the symbols painted a deep teal. The logo fills the top left corner, Double in gold, Mummy's in letters wrapped like bandages, Jewels in green studded with gems and the 1000 cut from icy blue crystal.
Two framed panels are stacked beside the reels: a red Buy Respins sign above an orange Buy Super Bonus one. The Major, Grand and Mega plaques glow in green, bronze and royal blue across the top of the frame.
Top of the paytable is a young queen with dark hair, kohl-lined eyes and a golden headband set with a ruby. A sleek black cat with a jewelled collar follows on a lime-green tile, then Anubis with his long jackal snout on orange and Horus with his falcon beak on sky blue.
The lower premiums are treasures from a tomb: a golden ankh topped with a red jewel, a rolled papyrus scroll and a golden canopic jar capped with a jackal's head. The royals look polished and cartoonish, a purple A set with a diamond, an orange K, a gold Q and a blue J with a small leaf curling from its top.
The Wilds are three cut gems, sapphire blue, ruby red and emerald green. The money symbol is a gold coin stamped with a pyramid, while the Collect is a blue-and-gold Eye of Ra and the Super Collect is the same eye burning red inside a ring of fire.

👁️ 243 Ways and the Eye of Ra
The grid has five reels of three rows, giving 243 ways to win. Symbols pay when they land on neighbouring reels, beginning with the first, each way pays only its best combination, and the ways combine into one total.
Our first win came from the queen. Four of her across the opening reels paid 2.00 on two ways, while a 1.50 coin sat on reel two and a red gem landed on the middle reel without a collector in sight to claim either one.
The real engine of the base game is the collect system. Money coins can land anywhere except the first reel, each showing 10x to 1,500x the base bet or one of the five jackpots.
Collect and Super Collect symbols appear only at the two edges of the grid. A collector on reel one works rightwards from reel two, while one on reel five works back from reel four, and the gathering stops at the first reel with no coin on it.
A standard Collect pays the coin values as they stand. A Super Collect reveals its own multiplier first, x2, x3, x4, x5, x6, x8, x10, x15, x25 or x1,000, and applies it to every coin it gathers.
Where collectors on both ends reach the same coin, their multipliers combine into one figure before it pays. The gem Wilds can stand in for any symbol except the collectors and the coins.
📊 RTP and Volatility
The strongest edition of Double Mummy's Jewels 1000 pays back 96.50%, and both bonus buys hold that same figure. Lower versions of 95.50% and 94.51% also exist, so the rules page at your casino is worth a glance, and our RTP guide explains how much a two-point gap can matter over time.
Pragmatic rates the game High volatility, and its published odds show why. The base game produces a win about once in every 3.02 spins, a jackpot about once in 220, and the respin round on average once every 264.
The long end of the scale is far further out. Beating 1,000x is a 1 in 46,353 event, and the full 30,000x roughly once in 69,881,202.
Our hit frequency guide shows how figures like these translate into a real session, and the volatility guide covers why a High rating can still mean plenty of small base-game wins.
💰 Symbols and Payouts
The bet ladder skips 1.00, so our play used a 1.50 stake, and the values below are shown at that bet, from five matching symbols to three.
High Paying:
- Queen: 7.50 / 2.00 / 1.00.
- Black Cat, Anubis and Horus: 2.00 / 0.80 / 0.40.
- Ankh, Scroll and Canopic Jar: 1.00 / 0.40 / 0.20.
Low Paying:
- A, K, Q and J: 0.50 / 0.20 / 0.10.
Special Symbols:
- Gem Wilds (Blue, Red and Green): Replace every regular symbol, with blue landing only on reel two, red only on reel three and green only on reel four.
- Money (Gold Coin): Lands on any reel but the first, carrying 10x to 1,500x the base bet, or the Mini (12x), Minor (25x), Major (300x), Mega (1,000x) or Grand (10,000x) of the total bet.
- Collect (Eye of Ra): Sits on the first or last reel and gathers neighbouring coins at face value.
- Super Collect (Red Eye of Ra): Lands on the same reels and multiplies what it gathers by x2 up to x1,000.
The queen stands well clear of the rest, paying more than three times the cat, Anubis or Horus for five. Line wins stay modest overall, and the paytable is clearly built to keep the balance ticking while the coins do the heavy lifting.
At a 1.50 bet, the jackpot plaques read 18.00 for the Mini, 37.50 for the Minor, 450.00 for the Major, 1,500.00 for the Mega and 15,000.00 for the Grand.
💎 Three Gems, Three Features
Every gem Wild that lands is gathered into the matching pharaoh bust above the reels. When that happens, the game can randomly set off the feature tied to its colour, and each one starts with a spin of the great wheel.
Blue opens the Gift feature. The wheel first lands on a value of 6x, 8x, 10x, 12x, 15x, 20x, 25x or 100x the total bet, or one of the jackpots, and then the winning slice is topped up with an extra 15x to 1,000x the base bet before it pays.
Green opens the Extra feature. One, two or three pointers are fixed around the wheel, and after a single spin every slice under a pointer is paid.
Red opens the Respins feature, the heart of the game. Blue and green can also arrive together, in which case the Gift upgrade is applied first and the Extra pointers then decide which slices pay.
🔴 The Respins Feature
The red feature begins on a wheel of respin counts, 5, 6, 7, 8, 10, 12, 15, 20, 30 or 100. Wherever the pointer stops decides how many respins you get, and no retrigger is possible once play begins.
During the respins, the regular symbols disappear. Collectors can land on the two edge reels, while the middle three show only coins and blanks, and after every respin the collectors gather any unbroken run of coins next to them.
The multipliers are richer here. A standard Collect gives each coin its own multiplier of x2, x3, x4, x5, x8 or x10, while a Super Collect hands out x6, x8, x10, x15, x25 or x1,000, and a coin claimed by both has the two figures added together.
When the red gem lands with one of the others, the respins grow. Red with blue upgrades the winning slice by 1 to 25 extra respins, red with green adds up to three pointers whose counts are combined, and all three together do both.

⚱️ Our Super Bonus Round
Our round came through the Super Bonus, where every collector that lands is a Super Collect. A red gem dropped onto the middle reel beside a 7.50 coin, the screen dissolved into a torch-lit temple guarded by two stone cats, and the respin wheel spun.
The pointer settled on 6. The grid turned a deep purple, its blanks marked with faded Eyes of Ra, and a golden pyramid of multipliers rose above the reels.
Both outer reels filled with burning red Super Collects, three on each side. With five respins left, a 2.00 coin landed on reel four, sitting right beside the collectors on reel five.
The pyramid's Super Collect range lit up, x6, x8 and x10 along its base, x15 and x25 above and x1,000 at the peak. A respin later, the Super Collects on reel one swelled and reached across the grid, pulling in a 10.00 coin on reel two and a 30.00 coin on reel three as the win meter climbed to 33.00.
The remaining respins brought more coins within reach of the collectors. By the time the last respin settled, a Congratulations screen framed in coloured jewels showed the final figure of 140.00, more than 93 times our stake.

🛒 Bonus Buys and Bet Range
The two buy panels make the bonus a single click away. Buy Respins starts the red feature straight away for 150x the total bet, with both kinds of collector in play.
Buy Super Bonus is priced at 250x and plays the same round with only Super Collects at the edges, so every coin gathered is guaranteed a multiplier of at least x6. Both buys return 96.50%, the same as the top version of the base game.
Stakes run from 0.15 to 240 a spin. The top prize is 30,000x the bet, worth 7,200,000 at the maximum stake, and a feature that reaches it closes immediately, paying the cap and dropping whatever respins were left.

🤔 Is This Slot For You?
Double Mummy's Jewels 1000 is built for players who enjoy watching values gather on the reels. Every coin that lands could be swept up by the next collector, and every gem Wild carries the chance of a wheel feature, which keeps ordinary spins lively.
The respins are where the game opens up. With multipliers on every collected coin and a round that can stretch to 100 respins, a good start can snowball fast.
Anyone who prefers big line wins may find the paytable thin, as five queens pay 5x the stake at most. Most of the value here lives in the coins, the collectors and the wheel.
If the setting appeals, Pragmatic has visited ancient Egypt before. Our Jewels of Ra review follows jewelled scarabs through a respin hunt with a climbing multiplier.
For a palace setting rather than a tomb, the Luxor of Cleopatra review on our site looks at the studio's take on the queen's court.

🌟 VistaGamble's Honest Assessment
Double Mummy's Jewels 1000 takes the collect formula and gives it more layers than most, with three gem features feeding into one wheel.
➕ The Positives
- Collectors from both ends: coins can be gathered from reel one and reel five on the same spin, with multipliers added where they meet.
- Super Collect multipliers: a single red Eye of Ra can lift every coin it touches as high as x1,000.
- A busy base game: gem Wilds can spark a wheel feature on any spin, not only in a bonus.
- Respin rounds of real length: the red wheel can award up to 100 respins.
- One return for every route: both buys hold the full 96.50% return.
➖ The Negatives
- Coins that need a collector: a screen full of values pays nothing unless an Eye of Ra lands next to them.
- Thin line wins: outside the queen, five of a kind pays 2.00 or less on a 1.50 bet.
- Random feature triggers: gathering gem Wilds does not guarantee their feature will start.
- No retriggers: the count set by the wheel is the count you play.
- A very distant top prize: the full 30,000x is mapped at roughly one in 70 million spins.

🔒 Conclusion
Double Mummy's Jewels 1000 dresses Pragmatic Play's collect mechanic in Egyptian gold and adds a three-colour feature system that keeps every spin interesting. The Super Collect multipliers are the highlight, turning modest coins into serious payouts.
Our Super Bonus showed that in action, with burning Eyes of Ra on both ends of the grid and a 140.00 finish from six respins. Ready to explore more of the studio's work?
Our Pragmatic Play lobby lets you try every one of the studio's games for free!

Frequently Asked Questions❓
Why did a screen full of coins pay nothing?
Coins only pay when a Collect or Super Collect lands on reel one or reel five next to them. Without a collector, their values are shown but never banked.
What happens when collectors on both ends claim the same coin?
Their multipliers are added together before the coin is paid. A x10 from the left and a x15 from the right, for example, give that coin x25.
Which gem Wild starts the respins?
The red gem, which lands only on the middle reel. Blue and green start the Gift and Extra wheel features instead.
How many respins can the red wheel award?
Anywhere from 5 to 100. Combining the red gem with blue or green can add even more on top.
What is different about the Super Bonus?
Only Super Collect symbols land on the outer reels, so every collected coin gets a multiplier of at least x6. It is priced at 250x the bet, against 150x for the standard respins.
Can a gem Wild land on any reel?
No, each colour has its own reel: blue on reel two, red on reel three and green on reel four. That is also why the three busts above the grid sit in the same order.
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